Massive FPS savings with thousands of AI simulated for large scale battlefield simulation.
Strategic AI commanders that intelligently select objectives and direct forces, calling in resupply and reinforcement as necessary
Complete mission persistence!
Revolutionary integrated web-based War Room for AAR, player and group tracking
Completely customisable via advanced editor modules
Player logistics system allowing FOB building and resupply
Combat Support system using rugged tablet including CAS, Artillery and Transport support
Command and Control systems including advanced markers and task and group management
Civilian population and transport systems
MP support including respawn, admin console, player tags and more
Full support for SP, MP, Zeus, custom unit and popular mods.
Technical Revolution & Innovation
ALiVE introduces Virtualized AI to ensure high FPS on server and client
ALiVE introduces Strategic AI that controls groups to achieve objectives across the whole battlefield
ALiVE provides a cloud based database with only online registration for setup
ALiVE streams in-game data to ALiVE War Room for player/group tracking
@ALIVE Requires CBA_A3
@ALiVEServer includes code from Arma2Net contributed by its author (Scott_NZ).
@ALiVEServer also includes the NewtonSoft.Json.dll a freely available open source .NET library for JSON. https://github.com/JamesNK/Newtonsoft.Json/blob/master/LICENSE.md
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