The originality of the Total Deathmatch mission is mainly based on the following elements:
- Access to almost all gear and vehicles from ArmA 3, uncommon in normal DM/TDM missions which are mostly infantry based
- Easy familiarization of new players with the ZDROB Engine, generally other mission makers do not create 'training' versions for their missions
- Adding an objective to a TDM is uncommon but it gives players from opposing sides a pretext to fight and it is more fun to play
No addons needed. ArmA 1.32 is enough to play this mission.
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