Insipred by Infiltration's Dynamic Take And Secure (DTAS) game mode. The goal was to create a randomized PvP game mode that has no respawns and a round-based system, while keeping it interesting and balanced.
Attackers should capture the objective area from the defenders before time runs out, while defenders need to prevent them from completing their mission. Game is played in a "best of" system. To keep it balanced, your score must also be higher than the enemy by at least 2 points.
The objective area is picked at random from pre-defined areas.
Each squad of attackers can choose their insertion method and position, and start the round already mounted into their vehicles ready for rapid deployment. Defenders start at the objective area, unaware of where the attackers are coming from.
Attackers and defenders swap roles every odd number of rounds, while the objective location changes every even number of rounds. Combined with difference in equipment availability, this creates balance in this assymetric scenario. Additionally, winning team must lead by at least 2 points.
By default no mods are required.
Mission will use and require the IDF mod by Excess3 if the server is running it and it is enabled in the parameters screen.
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