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Zeus MP Gamemaster - Altis

by Tom Mortensen

Zeus MP Gamemaster - Altis, as it says on the tin is a multiplayer Zeus Game Master game mode on Altis. Allowing for Zeus to develop missions off the cuff, allowing for a unique experience every game both on the ground, and top down.

DESCRIPTION

THE LOWDOWN:

I have seen a lot of Zeus, but not enough multiplayer versions! Thus why I have developed and released said mission.

The main focus of this game mode is to utilise the Zeus expansion in a multiplayer context. In this case one slot is game master (Zeus), with the ability to create and generate and sort of playable mission type in which the Zeus can come up with. It is down for a game master to step up and let his imagination run wild, in the time of mission development and creation, the team can prepare and load up.

One of the main differences is that this game mode is completely open to the imagination of the beholder. What can I make next? What can I develop from this objective? What can I make fun for the guys on the ground? Who will be fighting – and will they be caught in crossfire?

Whether it’s several sporadic missions in random succession, or whether they wish to develop their own story line of intel presidency.

The main player force in this game mode is Independent, allowing for a 3 way battle between BLU/IND/OPF. I decided to use this faction, as one, it is different to your usual multiplayer game mode, and two, it allows for a wide range of options from opposing factions.

Additional scripts such as IgiLoad allow for a more in depth mission possiblity, i.e. loading and moving objective crates etc.

MODS NEEDED:
none

THIRD PARTY CONTENT


Attributation:

FASTROPE-SCRIPT BY LuLeBe

GROUPMANAGER-SCRIPT BY aeroson

CHEMLIGHTS_SCRIPT BY aeroson

vehRespawn.sqf by Iceman77

player_markers.sqf by aeroson

Unit tags by Marker and Melbo

veiwdistance by Tonic

Revive script by =BTC=

Object Cleanup Script by Conroy

Teleport to squad by Megagoth1702

IgiLoad by Igi_PL

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