A multiplayer deathmatch mode (60 second repsawn upon death) for 1-16 players. Players respawn in a halo drop onto the island in a random zone (41 available). Each zone will detorate and will be marked in the map from green, yellow and red states over time - Red being a lethal zone. Players must hunt for weapons from 3 respawning crates or other players or AI units (0-20). Vehicles are available for faster travel, but their location marker is updated every second to reveal your position. Random zone bombings to add tension to traversing Stratis. Player/AI and crate positions tracked on map at regular intervals, which the AI uses for last known location/'hunting.
Host/Server parameters to customize the game to add a lot of variety to the game mode.
Multiplayer game continues until 3 zones remain, where the scoreboard can be viewed to determine the overall winner.
All scripted in vanilla Arma 3, no mods required to run this.
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