Make Arma Not War

ENTRIES

by fabrizioT

bCombat aims to achieve both a more aware and human-alike infantry AI. It features an unique ecosystem, including an event-driven AI morale / skill system as well as many optional AI enhancements.

DESCRIPTION

bCombat aims to achieve both a more aware and human-alike infantry AI.
It features an unique ecosystem, including an event-driven AI morale / skill system as well as many optional AI enhancements.

Highlights:

  • Dynamic morale system driving AI behavour and skills.
  • Enhanced AI situational awareness.
  • Increased AI survivability through better movement, stance handing and use of cover.
  • AI units able to use suppressive fire, suppression fire affecting AI units morale. 
  • Firing accuracy reworked for longer firefights.
  • Player led AI units require far less micro-management on the battlefield.

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